Skimboarding Terms

Aerial Like in surfing, this move is performed when the skimboarder catches air off of a wave and lands back on the face of the wave.  Also described as catching airExample: Hey Bill, that was a nice air (or aerial).

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Backside Backside refers to situations where the skimboarders back is oriented toward the wave/ocean.

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Barrel A skimmer catches a barrel or a tube ride when they get surrounded by the wave.

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Delamination Occurs when the fiberglass loses its adhesion with the foam of a skimboard.  This results in a much weaker skimboard if not repaired.  They are recognizable by bubbles that will appear on the top or bottom of the board where the fiberglass has detached.  If you have one you will be able to press down on the bubble and it will pop back up (a little) due to the fact that the glass has detached at that point.  They range in size from about the size of a baseball to the size of a basketball (at which point your board will almost always break).

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Ding A ding is a small “dent” in a skimboard caused by impact with some object.  Some dings crack the resin and should be repaired to avoid water damage to the foam while other pressure dings do not crack the foam and are not very harmful assuming no delamination.

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Down The Line This is a skimboarding move that results when a skimboarder rides out to the wave in one direction and after turning off the wave continues in the same direction proceeding “down the line”.

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Fly Away When a skimboarder launches off the top of a wave without the board often uncontrollably. The board often flys away….go figure.

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Frontside Frontside refers to situations where the skimboard is facing the wave/ocean.

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Grom A young skimboarder or surfer (approximately 7-15 years old)

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Offshore Wind Offshore wind is wind that blows from the land out to sea.   Offshore wind is usually much more desirable than onshore wind..

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Onshore Wind Onshore wind blows from the sea toward the land.  It is usually undesirable

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Pressure Ding A pressure ding is really just a place on the board where the foam has been crushed.  This often occurs on the deck of the board where your heel goes.  They are generally harmless unless they lead to a delamination (see above)

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Rail The outer edge of a board.

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Rocker Rocker is the amount of curvature in the board from nose to tail.  It is important to have enough rocker in your board so that you will be able to make the transition from the sand to the water, but too much rocker will make a board slower.

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Side Slipping
Side-Slipping is when a skimboarder turns their board sideways while “slipping” out to a wave.  This is done to minimize speed loss.  You turn the board so that your toes point toward the wave.

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Sidewash or
Sider
A sidewash occurs where there is a rock or a jetty positioned such that when a wave breaks on it, a wave is produced which breaks sideways (from left to right or from right to left) and outwards (into the ocean).  By jumping onto this sidewash right after the wave breaks on the rock or jetty, a skimboarder can ride out to much larger and more interesting waves.  Also referred to as a sider.

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Speed Run
When a skimboarder makes a turn off the water rushing up the beach.  If done well the skimboarder can actually accelerate all the way up onto dry sand.

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Speed Wobble This term is used more in skateboarding when a skateboarder goes so fast that the board begins to wobble and he loses control.  In skimboarding the board usually wont wobble but will just fly out from under you if you are going to fast.

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Tube A skimmer catches a barrel or a tube ride when they get surrounded by the wave.

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White Wash /
White Water
White wash is the white water that makes its way to shore after a wave has broken.

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Widdly/
Westy Loop
A skimboarding move in which the skimboarder does a flip straight off the wave while holding the board under foot.

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Wrap A wrap is a skimboarding move which is performed when a skimboarder runs, and skims, in one direction out to the wave, then turns off the wave and comes back to shore in the opposite direction so that the skimboarder ends up in approximately the same place.